
Control Nothing Phone's Glyph lighting system directly from your Unity game. This SDK provides native APIs for glyph-based progress bars and custom animations across all Nothing Phone models (Phone 1, 2, and 2a). Includes a .NET wrapper around the native Glyph Developer Kit with straightforward integration and support for Unity 2019.4 and newer.
https://www.pkglnk.dev/am1goo-gdk.git 
Firebase for WebGL provides a complete Firebase integration for Unity WebGL games and applications. It wraps the JavaScript Firebase SDK with a C# API similar to the official Firebase plugin, offering easy setup through a single configuration file and support for Auth, Analytics, Functions, Messaging, Storage, Remote Config, and other popular Firebase services without requiring Google's official WebGL support.
https://www.pkglnk.dev/webgl.git 
Brings hotkeys into UI, based on Rewired advanced input system for Unity
https://www.pkglnk.dev/hotkeys.git 
SRP Color Blindness is a post-processing effect for Universal Render Pipeline that simulates various types of color vision deficiency. Supporting eight major blindness types including Protanopia, Deuteranopia, Tritanopia, and Achromatopsia, it enables developers to implement accessibility features that help colorblind players experience games as intended. Simple two-step integration through URP renderer features and volume overrides.
https://www.pkglnk.dev/colorblindness.git 
License Manager automatically discovers and catalogs all LICENSE files in your Unity project, generating comprehensive reports on third-party assets and their licensing terms. Create a LicenseCollector asset, refresh to scan Assets and Packages folders, then access runtime reports flagging non-commercial restrictions and viral licenses that may impact your project distribution.
https://www.pkglnk.dev/licensemanager.git 
Easy-as-dumb toolkit to prevent any malicious injections in your Android apps. Beware of cheaters!
https://www.pkglnk.dev/bloodseeker.git 
Editor tool that streamlines uploading builds to steam. Has built-in unity cloud support too
https://www.pkglnk.dev/steambuilduploader.git 
Custom pipeline plugin about how to make work together Adobe Photoshop's files with Unity Engine's sprites.
https://www.pkglnk.dev/spritesheet3000.git 
GameAnalytics collects and stores your data with no limits. You can then view your core KPI's in order to see what areas of your game need to improvements. If you want to find out more about how gamers play, then add in funnels, progression events and resource tracking.
https://www.pkglnk.dev/am1goo-sdk.git 
Integrate your Unity WebGL games with Yandex Games services. YandexGamesSDK-Unity provides seamless access to authentication, leaderboards, advertisements, and cloud storage through a robust, well-documented SDK. Requires Unity 2020.3+ and WebGL build target.
https://www.pkglnk.dev/am1goo-unity.git 
🌔 Toon shader for Unity's Universal Render Pipeline.
https://www.pkglnk.dev/urp-toon-shader.git 
Integrate Google Play Games services into your Unity games with this open-source plugin. Access achievements, leaderboards, cloud saves, friends lists, and built-in UI through Unity's social interface. Features GUI-based setup, no AndroidManifest customization required, and support for APK size optimization through Proguard and managed code stripping.
https://www.pkglnk.dev/play-games-plugin-for-unity.git 
Netick is a server-authoritative networking solution for multiplayer games in Unity, built with unsafe C# for exceptional performance and minimal bandwidth usage. It provides client-side prediction, snapshot interpolation, physics prediction, RPCs, and zero garbage collection, enabling developers to build competitive and large-scale multiplayer games with robust cheat prevention and full networked state atomicity.
https://www.pkglnk.dev/am1goo-netick.git 
Path Creator enables developers to design and edit Bézier curves directly in the Unity editor for precise path definition. Ideal for camera rails, NPC movement, projectile trajectories, and level design, it offers intuitive visual editing with real-time preview, customizable control points, and programmatic path access for gameplay implementation.
https://www.pkglnk.dev/path-creator.git 
Unity Builder provides a straightforward implementation for building Unity projects programmatically. Streamline your build pipeline with a simple, reliable builder pattern that supports Unity 2020.x and higher, enabling efficient automation of your project compilation and deployment workflows.
https://www.pkglnk.dev/unitybuilder.git 