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SebLague
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Portals provides a functional implementation of portal mechanics for Unity games, enabling seamless transitions between connected spaces. The package includes example scenes demonstrating portal rendering and traversal, with support for complex multi-world scenarios. Ideal for developers exploring non-Euclidean level design and first-person navigation techniques.

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Built with Unity 2019.1.3f1 · download the source from GitHub

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Portals

Little test of portals in Unity. Note: in the two worlds scene, you'll need to have Blender installed to view some of the models.

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Portals

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