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Install via UPM

Add to Unity Package Manager using this URL

https://www.pkglnk.dev/meshsync.git

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## Installation

Add **MeshSync** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/meshsync.git
```

[![pkglnk](https://www.pkglnk.dev/badge/meshsync.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/meshsync)

Dependencies (10)

README

demo

Latest official docs

MeshSync

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Working together with MeshSyncDCCPlugins, MeshSync is a package for synchronizing meshes/models editing in DCC tools into Unity in real time. This allows developers to immediately see how things will look in-game while modelling.

Supported Platforms

  • Windows 64 bit
  • Mac (Intel/Silicon)
  • Linux

Please refer to the installation page to install MeshSync package.

Basic usage

From the GameObject menu, choose MeshSync > Create Server to create a server object.
This object has MeshSyncServer component that handles the sync process.

Menu

Features

Internal Plugins

License

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