Input Mapping SDK
Provides a unified interface for players to view and customize mouse and keyboard bindings within Google Play Games on PC. This auto-generated SDK enables seamless input remapping directly in your game, eliminating the need for custom control configuration systems.
com.google.android.libraries.play.games.inputmapping 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/inputmapping.git README Markdown
Copy this to your project's README.md
## Installation
Add **Input Mapping SDK** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/inputmapping.git
```
[](https://www.pkglnk.dev/pkg/inputmapping)Dependencies (3)
README
Google Play Games Input SDK for Unity
The Input SDK provides a unified interface that allows players to view and change the mouse and keyboard bindings for any game they wish to play on Google Play Games on PC.
This is an auto-generated Unity SDK based on our Java SDK using Library Wrapper. For more information, visit Input SDK.
Installation
This package can be installed with OpenUPM:
$ openupm add com.google.android.libraries.play.games.inputmapping
This package can also be installed via the Unity Package Manager. See this guide for details.
This package can be installed by downloading this repo and extract its content
to your project's Packages/ folder
(embedded package).
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