Game Development Unity Packages
67 packages tagged with "game-development"
EllanJiangGame Framework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during develo...
Ankr-network
MirageSDK
Provides an easy way to interact with Web3 and possibility to work with
SkyWalker2506
Code Base
This is a code base for general use
AnkleBreaker-Studio
AnkleBreaker-studio Utils
AnkleBreaker-studio Utils contains some utils scripts of the AnkleBreaker team
lajawi
WebGL Templates
Unity's own WebGL templates, but with dynamic sizing.
FunseaAI
GameBooom MCP for Unity
MIT-licensed MCP server for Unity Editor with execute_code, prompts/resources, input simulation, screenshots, and play m...
PaulNonatomicPkgLnk
Browse, search, and install Unity packages from the pkglnk.dev directory inside the Unity Editor
Cu1us
Cu1uSFX
A package for easily adding sound effects to a project through a window, and playing them from anywhere in your code.
CoderGamester
GameLovers Services
The purpose of this package is to provide a set of services to ease the development of a basic game architecture
Common-Games
CGTK.Utilities.Singletons
Provides a set of easy-to-use explicit singleton implementations for Unity projects. Part of the CGTK Framework, it offe...
cannoli-cat
Weft
A lightweight JavaScript-like scripting language and runtime for Unity.
radiatoryang
Scopa (MAP/WAD importer)
Level design plugin that adds Quake .MAP import + Half-Life WAD3 import, at editor time and/or runtime. To make .MAPs, u...
RErwandi
Gamepangin
Bikin game? Ya Gamepangin aja! Solusi bikin game jadi gampang!
austephner
Singleton Collection
Various types of singleton-like classes for Unity scripts and assets.
ErikTakoev
Unity AI Context
A Unity tool that analyzes C# code structure and generates XML files with metadata about classes, methods, and fields. S...
KieranCoppins
Post Navigation System
An AI navigation system that uses automatically generated posts for AI to navigate to
DragonECS
DragonECS is a C# Entity Component System framework designed to maximize usability, modularity, and performance for dyna...
AnkleBreaker-Studio
AnkleBreaker-studio Core
The core scripts of the AnkleBreaker team, without any dependencies.
NovaDawn-Studios
MarkDialogue
MarkDialogue is a semi-opinionated MarkDown to Dialogue system converter, utilizing Obsidian.md's dialect of MarkDown. ...
mRemAiello
Some Game Utils
A lightweight, modular utility framework for Unity that provides reusable runtime systems, editor tools, and gameplay mo...