andydbc

andydbc

art_code_design

📍 Montreal, QC, Canada 594 followers View external profile ↗
1 package
9 projects
2,910 stars
andydbc

HologramShader

0
HologramShader
Project
andydbc/HologramShader

:pencil2: Test of an hologram material made in Unity.

https://www.pkglnk.dev/hologramshader.git
andydbc

Unity Frosted Glass

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Unity Frosted Glass
Project
andydbc/unity-frosted-glass

:snowflake: Test of a frosted glass material in Unity.

https://www.pkglnk.dev/unity-frosted-glass.git
andydbc

Unity Shadergraph Sandbox

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Unity Shadergraph Sandbox
Project
andydbc/unity-shadergraph-sandbox

:pencil2: Collection of ShaderGraph examples for Unity.

https://www.pkglnk.dev/unity-shadergraph-sandbox.git
andydbc

Unity Texture Curve

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Unity Texture Curve
Project
andydbc/unity-texture-curve

:pencil2: Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.

https://www.pkglnk.dev/unity-texture-curve.git
andydbc

Unity Reaction Diffusion

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Unity Reaction Diffusion
Project
andydbc/unity-reaction-diffusion

(WIP) :pencil2: Test of a Reaction-Diffusion simulated with a compute shader in Unity.

https://www.pkglnk.dev/unity-reaction-diffusion.git
andydbc

WebcamEffect

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WebcamEffect
Project
andydbc/WebcamEffect

An example that show how to capture a WebCamTexture and interface it with ShaderGraph.

https://www.pkglnk.dev/webcameffect.git
andydbc

Unity Native Logger

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Unity Native Logger
Project
andydbc/unity-native-logger

Example demonstrating how to print messages from a native plugin.

https://www.pkglnk.dev/unity-native-logger.git
andydbc

Unity Client

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Unity Client
Project
andydbc/websocket-unity

Enable seamless communication between web pages and Unity through WebSocket connections. This package provides a complete communication layer allowing web frontends to control and interact with Unity applications in real-time, complete with sample scenes and a reference web server implementation for rapid integration.

https://www.pkglnk.dev/websocket-unity.git
andydbc

Com.Andbc.Common Assets

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Com.Andbc.Common Assets
Project
andydbc/com.andbc.common-assets

Asset package for prototypes and commercial projects.

https://www.pkglnk.dev/com-andbc-common-assets.git
andydbc

Texture Channel Packer

0
Texture Channel Packer
Package
andydbc/unity-texture-packer

Merge multiple texture channels into a single optimized texture output. Texture Channel Packer provides a straightforward utility for combining different channel data (such as roughness, metallic, and ambient occlusion) into packed textures, reducing memory overhead and improving rendering efficiency. Access the tool via Window > Channel Packer.

https://www.pkglnk.dev/unity-texture-packer.git