Unity Shadergraph Sandbox
:pencil2: Collection of ShaderGraph examples for Unity.
Unity Project
Built with Unity 2019.1.0f2 · download the source from GitHub

Dependencies (43)
Advertisement Legacy 2.0.8Timeline 1.0.0Analytics Library 3.3.2AI 1.0.0UI 1.0.0VR 1.0.0XR 1.0.0In-App Purchasing 2.0.6Shader Graph 5.7.2TextMeshPro 2.0.0Unity Version Control 1.2.16Wind 1.0.0Audio 1.0.0Cloth 1.0.0IMGUI 1.0.0Umbra 1.0.0Video 1.0.0Post Processing 2.1.6Physics 1.0.0Terrain 1.0.0Tilemap 1.0.0Director 1.0.0Vehicles 1.0.0Animation 1.0.0Physics 2D 1.0.0com.unity.multiplayer-hlapi 1.0.2UI Elements 1.0.0com.unity.package-manager-ui 2.1.2Asset Bundle 1.0.0JSON Serialize 1.0.0Screen Capture 1.0.0Render Pipeline Core 5.7.2com.unity.xr.legacyinputhelpers 2.0.2Particle System 1.0.0Terrain Physics 1.0.0Unity Analytics 1.0.0Image Conversion 1.0.0Unity Web Request 1.0.0Unity Web Request WWW 1.0.0Unity Web Request Audio 1.0.0com.unity.render-pipelines.lightweight 5.7.2Unity Web Request Texture 1.0.0Unity Web Request Asset Bundle 1.0.0
README
ShaderGraph examples and demos

A comprehensive collection of shaders examples for the new ShaderGraph. The node-based shader creation tool made by Unity
Cloning
This repository contains submodules for external dependencies, so when doing a fresh clone you need to clone recursively:
git clone --recursive https://github.com/andydbc/unity-shadergraph-sandbox.git
Existing repositories can be updated manually:
git submodule init
git submodule update
Examples
- Dissolve

- Fire

- Hologram

- Pixelate

- Toon

- Simple Flag

Requirements
Require Unity 2019.1.0f2 or newer.
License
Licensed under the Open Source MIT license.
Comments
No comments yet. Be the first!
Sign in to join the conversation
Sign In