Zitga-Tech

Zitga-Tech

0 packages
4 projects
51 stars
Zitga-Tech

ZBase.Collections.Pooled

0
ZBase.Collections.Pooled
Project
Zitga-Tech/ZBase.Collections.Pooled

Low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.

https://www.pkglnk.dev/zbase-collections-pooled.git
Zitga-Tech

ZBase.Foundation.Data

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ZBase.Foundation.Data
Project
Zitga-Tech/ZBase.Foundation.Data

A tool to export ScriptableObject database from either Google Spreadsheet or CSV by utilising cathei/BakingSheet and C# Source Generator.

https://www.pkglnk.dev/zbase-foundation-data.git
Zitga-Tech

ZBase.Foundation.PubSub

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ZBase.Foundation.PubSub
Project
Zitga-Tech/ZBase.Foundation.PubSub

ZBase.Foundation.PubSub provides a robust messaging system for Unity, enabling decoupled communication between game systems through publish-subscribe patterns. Features efficient event distribution, pooled object allocation for reduced garbage collection, and async/await support via UniTask for responsive, scalable game architecture.

https://www.pkglnk.dev/zbase-foundation-pubsub.git
Zitga-Tech

ZBase.Foundation.FixedArrays

0
ZBase.Foundation.FixedArrays
Project
Zitga-Tech/ZBase.Foundation.FixedArrays

ZBase.Foundation.FixedArrays uses C# source generators to create fixed-size arrays, eliminating heap allocations and improving performance for time-critical game code. Ideal for scenarios requiring predictable memory patterns, stack allocation, and reduced garbage collection overhead in performance-sensitive systems.

https://www.pkglnk.dev/zbase-foundation-fixedarrays.git