VAT
VAT enables vertex animation texture implementation in Unity, allowing developers to efficiently animate models using texture-based vertex data. Ideal for performance-critical applications, this package supports OpenVAT workflows, streamlining the process of importing animated models from Blender with automatic mesh, texture, and animation data processing through an integrated editor tool.
Unity Project
Download the source from GitHub

Dependencies (15)
Recorder 5.1.5com.lukestilson.openvat https://github.com/sharpen3d/openvat-unity.gitAlembic 2.4.4Visual Scripting 1.9.9Editor Coroutines 1.0.1Visual Studio Editor 2.0.26Visual Effect Graph 17.3.0com.jaimecamacho.unityfolders 1.2.4com.jaimecamacho.discovernotes 1.2.0com.jaimecamacho.packagecreator 1.0.2com.jaimecamacho.unitymultitool 1.0.2com.unity.modules.vectorgraphics 1.0.0Universal RP 17.3.0com.unity.modules.adaptiveperformance 1.0.0com.unity.feature.characters-animation 1.0.0
README
VAT
Vertex animation texture
Comments
No comments yet. Be the first!
Sign in to join the conversation
Sign In