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Unity State Enum Sample

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A sample Unity project using a state enum ScriptableObject + MonoBehaviours with UnityEvents

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Built with Unity 2020.3.13f1 · download the source from GitHub

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State Enum Sample

A sample Unity project using a state ScriptableObject + MonoBehaviours with UnityEvents.

It uses OnValidate to invoke events in Editor Mode when changing the state values in StateSO. Currently, state consists of two fields: an enum value and a boolean flag. There are two MonoBehaviour scripts, one for handling each field separately.

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