Hotspot UV
Simple hotspot uv for Unity for ProBuilder
com.bennykok.unity-hotspot-uv Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/track/unity-hotspot-uv.git README
Hotspot UV
Preview https://twitter.com/BennyKokMusic/status/1355014412990517253

Update v1.1.0
Thanks to @danielnagy89 (twitter)'s suggestion, I had to implement this real quick!

Setup steps
- UPM -> Install via Git Url -> https://github.com/BennyKok/unity-hotspot-uv.git
- Create a HotspotTexture for each texture you want to use!
- Double click to open the RectCreator
- Draw out the rect (undo, grid snapping, pan & zoom)
- Assign materials with the same texture to your objects
- Click the "+" icon in the Hotspot Selection in the ProBuilder window to assign the target HotspotTexture
- Hotspot and face you selected!

* Example texture from https://github.com/leukbaars/DreamUV/blob/master/example_atlas.png
About Hotspotting
You can learn more about it here!
https://github.com/leukbaars/DreamUV#hotspotting
Explore
Feel free to check me out!! :)
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