Tick Collection
Tools to trick actions easily in protyping project.
be.elab.tickcollection 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/tickcollection.git README Markdown
Copy this to your project's README.md
## Installation
Add **Tick Collection** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/tickcollection.git
```
[](https://www.pkglnk.dev/pkg/tickcollection)Used By (1)
README
OpenUPM: Tick Collection
When you’re not using No-Code plugins, your code tends to get cluttered with repetitive lines like:
Start(),Enable(),Disable(),Awake()OnEnterInputN(),OnExitInputY()OnMouseDown(),OnCollision(), and so on...
This tool provides TickMono_ events, which are part of the official Unity lifecycle but are exposed as UnityEvents for easier drag-and-drop usage.
I’ve designed them with a low probability of being renamed to avoid breaking the project, but this is not a guaranteed solution. It's primarily intended for prototyping rather than production.
For production-ready code, consider using No-Code tools, state machines, or other robust solutions.
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