TestLagCompensation1
Lag compensation testing framework built for LiteNetLibManager, enabling developers to simulate and validate network latency handling in multiplayer games. Provides tools to test lag compensation mechanics and ensure consistent gameplay experience across varying network conditions.
Unity Project
Built with Unity 2020.3.26f1 · download the source from GitHub

README
TestLagCompensation1
Lag compensation testing (LiteNetLibManager)
Comments
No comments yet. Be the first!
Sign in to join the conversation
Sign In