Terrain Grass
Terrain Grass provides an improved grass rendering system for Unity Terrains with GPU instancing support and LOD optimization. Features efficient grass spawning with multi-prefab support, allowing developers to create lush, performant terrain vegetation through a straightforward setup process.
com.darkbluetech.terraingrass Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/terraingrass.git README Markdown
Copy this to your project's README.md
## Installation
Add **Terrain Grass** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/terraingrass.git
```
[](https://www.pkglnk.dev/pkg/terraingrass)README
UnityTerrainGrass
Usage
- Create Shader, Material and prefab(s)

- Add Terrain Grass script to Terrain object

- Make shure that GPU Instancing is enabled

- Assign prefab(s) to LOD levels

- Enjoy!

Common troubles
- Make shure that your Main Camera has MainCamera tag
- SeaLevel is a global Y coordinate, if grass does not spawns adjust SeaLevel to be lower than your terrain Y
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