Generic16K
Tools to prepare native array of 128*128 element to game with 16k player.
be.elab.snam16k 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/snam16k.git README Markdown
Copy this to your project's README.md
## Installation
Add **Generic16K** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/snam16k.git
```
[](https://www.pkglnk.dev/pkg/snam16k)Used By (1)
README
OpenUPM: SNAM 16k
Static Native Array MonoBehaviour for a 16K-player game is a tool I am designing with the goal of creating a single-server multiplayer game capable of supporting up to 128x128 (16,384) players. Achieving this requires extensive use of the JobSystem and Compute Shaders to share and process arrays efficiently.
This tool is specifically designed to store primitive values in a native array of exactly 16,384 items, optimized for computation using the JobSystem and Shaders.
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