FSM
Finite State Machine library that provides standard FSM boilerplate logic for Unity while remaining agnostic to your specific use case. Features automatic state transitions and extensibility through composition with custom state and transition services, enabling developers to implement complex behavioral logic with minimal overhead.
com.smidgenomics.unity-fsm 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/smidgens-unity-fsm.git README Markdown
Copy this to your project's README.md
## Installation
Add **FSM** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/smidgens-unity-fsm.git
```
[](https://www.pkglnk.dev/pkg/smidgens-unity-fsm)README
Finite State Machine library for Unity
🎯 Goals
- Provide standard FSM boilerplate logic while staying use-case agnostic.
ℹ️ Features
- Automatic state transitions.
- Extensible through composition with custom state and transition services.
📦 Install
- Open Package Manager
- Paste GitHub URL:
https://github.com/Smidgens/unity-fsm.git#<version_tag>
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