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Install via UPM

Add to Unity Package Manager using this URL

https://www.pkglnk.dev/simboliclinkimporter.git

README Markdown

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## Installation

Add **Simbolic Link Importer** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/simboliclinkimporter.git
```

[![pkglnk](https://www.pkglnk.dev/badge/simboliclinkimporter.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/simboliclinkimporter)

Dependencies (2)

README

🧷 Symbolic Link Importer

A lightweight Unity Editor tool for creating symbolic links directly from the Project window. Perfect for sharing assets across projects without duplicating files.


πŸ”— Features

  • Seamless symbolic link creation via the Unity Editor
  • Friendly interface to browse source and target paths
  • Works across Windows and Unix-based systems
  • Great for modular workflows, monorepos, and shared asset libraries

🧩 Designed for Unity developers who need modular project structures, shared tools, or common codebases without duplicating content. ⚠️ Use with caution: symbolic links may affect Unity’s asset database or cause unintended behavior if misused.


🎯 What is it for?

  • Share assets between multiple Unity projects.
  • Avoid duplication and save disk space.
  • Maintain a modular, organized project structure.

πŸ“¦ Installation

Option 1 β€” Clone the repository:

  1. Go to Window/Package Management/Package Manager or Window/Package Manager.
  2. Click on + and Install package from git URL
  3. Paste the repository URL on field:
    https://github.com/AnderSystems/SymbolicLinkImporter.git
    

Option 2 β€” Manual download:

  1. Download the repository as .zip from GitHub.
  2. Extract it into your Unity project at:
    Assets/Editor/SymbolicLinkImporter
    

βœ… Tested on Unity 2021 and above (recommended: Unity 2022+)


βš™οΈ How to use

  1. In Unity, right-click inside the Project panel.
  2. Go to:
    Assets > Symbolic Link > Create Symbolic Link
    

Captura de tela 2025-06-11 125109

  1. Use the window to:

    • Select a target path inside your project
    • Choose the source path from your file system Captura de tela 2025-06-11 125218
  2. Click Create Link.

Done. Your project will now reference the external file/folder as if it were local. Captura de tela 2025-06-11 125328


❗ Known Issues

  • "Access denied" errors on Windows β†’ run Unity as Administrator.
  • On macOS/Linux β†’ may require additional permissions via terminal.
  • Broken links β†’ moving or renaming the original folder will break the symlink.
  • Antivirus false positives β†’ some security software might block symlink creation.

πŸ‘€ Author

Made with πŸ’» by Ander Systems
Built by Marco β€” with help from ChatGPT.


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