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Install via UPM

Add to Unity Package Manager using this URL

https://www.pkglnk.dev/package-exporter.git?path=Publish/Assets/PackageExporter

README Markdown

Copy this to your project's README.md

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## Installation

Add **PackageExporter** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/package-exporter.git?path=Publish%2FAssets%2FPackageExporter
```

[![pkglnk](https://www.pkglnk.dev/badge/package-exporter.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/package-exporter)

README

License: MIT Unity Engine .NET Release openupm openupm

Package Exporter

License Source ⚙️ Source 📦 Publish ⚙️ Publish 📦 Docs

Export multiple packages by just one click, with no need to uncheck the assets.

This package is a packaging (exporting) tool for Unity package system. It allows you to export multiple packages with different contents.

P.S. Notice this package will only work in Editor, and does not expect user to use it in production builds.

📁 Project Structures

  • Source - Project contains plugin's source code.
  • Compile - Project compiles source to DLL, it will link _references DLLs.
  • _references - Unity DLL to compile project source to DLL.
  • Publish - Project that contains package DLL and ready to publish to Asset Store Publisher portal.

🔗 Links

License

Copyright (c) 2017-2026 Jen-Chieh Shen

Licensed under MIT. See LICENSE.txt for details.

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