Gameframe.InfoTables
Build and manage ScriptableObject data tables with ease. InfoTables provides a structured framework for creating individual ScriptableObject entries with auto-generated enum IDs for quick lookup and access. Includes InfoTableProvider for global table references and automatic loading across your project.
com.gameframe.infotables 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/infotables.git README Markdown
Copy this to your project's README.md
## Installation
Add **Gameframe.InfoTables** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/infotables.git
```
[](https://www.pkglnk.dev/pkg/infotables)README
Welcome to com.gameframe.infotables š
This is a library for building and maintaining ScriptableObject data tables Each entry in a table is its own ScriptableObject. Each entry in the table has an ID which can be exported as an enum. The exported enum can then be used as a key to get the entry from the table. The InfoTableProvider class can be used to globally provide a reference to all the info tables in the project InfoTableProvider has a serialized reference to all InfoTables so all info tables in the provider will be loaded
Quick Package Install
Using UnityPackageManager (for Unity 2019.3 or later)
Open the package manager window (menu: Window > Package Manager)
Select "Add package from git URL...", fill in the pop-up with the following link:
https://github.com/coryleach/UnityInfoTables.git#1.0.13
Using UnityPackageManager (for Unity 2018.3 or later)
Find the manifest.json file in the Packages folder of your project and edit it to look like this:
{
"dependencies": {
"com.gameframe.infotables": "https://github.com/coryleach/UnityInfoTables.git#1.0.13",
...
},
}
Author
š¤ Cory Leach
- Twitter: @coryleach
- Github: @coryleach
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