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MagicOnion.Template.Unity provides a ready-to-use project structure for building real-time networked applications with MagicOnion, combining a Unity 6 client with a .NET server. The template eliminates initial setup complexity, offering pre-configured project architecture, build scripts, and networking foundations so developers can focus on game logic rather than boilerplate configuration.

Install via NuGet

NuGet package

Add via NuGetForUnity (recommended for Unity), a <PackageReference> in your .csproj, or the dotnet CLI. Click Install for the full instructions.

id AppNamePlaceholder.Shared
Targets netstandard2.1 · Unity-compatible · Updated Apr 28, 2026
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README

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MagicOnion.Template.Unity

This repository provides a template for creating a project that has completed the Quick Start with Unity and .NET Server.

This template based on the "Universal 3D" template using Unity 6000.0.36f1.

How to set up

You can download the archive file from GitHub and extract it, or create a repository from the GitHub template feature. The following is an example command to extract the template to the MyApp directory.

REM Windows (cmd.exe or PowerShell)
mkdir MyApp
cd MyApp
curl.exe -L -o - https://github.com/Cysharp/MagicOnion.Template.Unity/archive/refs/heads/main.tar.gz | tar xz -C . --strip-component 1
# Bash, zsh
mkdir MyApp
cd MyApp
curl -L -o - https://github.com/Cysharp/MagicOnion.Template.Unity/archive/refs/heads/main.tar.gz | tar xz -C . --strip-component 1

After extracting the source code, run init.cmd or init.sh with an arbitrary project name (e.g., MyApp). This script performs preparation such as renaming projects and files in the repository root.

init.cmd MyApp
bash init.sh MyApp

After running the script, you can delete init.sh and init.cmd and tools/RepoInitializer that actually perform the rewriting process.

License

The repository is provided under the CC0 - Public Domain license.

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## Installation

Add **Shared** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/cysharp-magiconion-template-unity.git
```

[![pkglnk](https://www.pkglnk.dev/badge/cysharp-magiconion-template-unity.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/cysharp-magiconion-template-unity)
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