Cinemachine
ForkSmart camera tools for passionate creators. IMPORTANT NOTE: If you are upgrading from the Asset Store version of Cinemachine, delete the Cinemachine asset from your project BEFORE installing this version from the Package Manager.
com.unity.cinemachine Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/cinemachine.git 
README Markdown
Copy this to your project's README.md
## Installation
Add **Cinemachine** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/cinemachine.git
```
[](https://www.pkglnk.dev/pkg/cinemachine)Used By (14)
Packages 4
Projects 10
README
Cinemachine
What is Cinemachine?
Cinemachine is a suite of ‘smart’ procedural modules which allow you to define the shot and they’ll dynamically follow your direction. Set up shots which track and compose motion in realtime, like AI camera operators. The procedural nature makes them bug-resistant as they always work to make the shot based on your direction. They’re great for gameplay, but they’re also amazingly fast for cutscenes. Change an animation, a vehicle speed, ground terrain - whatever - and Cinemachine will dynamically make the shot. You can use really telephoto lenses and not have to update the cutscene if things change.
Setup
Cinemachine works out of the box with no dependencies other than Unity itself.
Just install it and you're ready to go. It's pure c-sharp, fully open-source,
and the public API has complete XML documentation built right in.
History
Cinemachine has been in development over a number of years across multiple projects. We’ve been designing camera systems for almost 20 years and have shipped millions of AAA titles across numerous genres. The Cinemachine team has an award winning cinematographer and a senior engineer with heavy math skills. Also, we love this stuff to bits.
Mission
Our mission with Cinemachine is to build an entirely unified camera system bridging gameplay, cutscenes, from fully procedural cameras to entirely canned sequences and everything in between.
Example Scenes
Please have a look at our example scenes. They are shipped with the package and can be imported via the Cinemachine menu.
Forums
We have a busy discussion area on the forums. https://forum.unity3d.com/forums/cinemachine.136/
Comments
No comments yet. Be the first!
Sign in to join the conversation
Sign In