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Install via UPM

Add to Unity Package Manager using this URL

https://www.pkglnk.dev/bumi-studio-core.git?path=Packages/com.bumimobile.audio

README Markdown

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## Installation

Add **Bumi Mobile Core** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/bumi-studio-core.git?path=Packages%2Fcom.bumimobile.audio
```

[![pkglnk](https://www.pkglnk.dev/badge/bumi-studio-core.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/bumi-studio-core)

Dependencies (1)

README

๐ŸŽฎ Unity Modular Toolkit by BumiMobileCore

A collection of ready-to-use Unity modules to accelerate game development.
Perfect for mobile, hyper-casual, and rapid prototyping projects.

Distributed via .unitypackage, easy to import into any Unity project.


๐Ÿ“ฆ Available Modules

Module Description
Audio Simple and flexible audio manager for SFX and BGM
Currency Virtual currency system (coins, gems, etc.)
Defines Manage compile-time #define conditions
Haptic Haptic feedback support for mobile devices
Initializer Auto-execute setup at game start (no special scene required)
Inspector Custom inspector attributes to improve editor UX
Monetization Prebuilt ad wrapper for AdMob, Unity Ads, and more
NativeShare Share screenshots or text to other apps (WA, IG, etc.)
Pool Lightweight and efficient object pooling system
Reward Daily reward and event-based reward system
Save Data persistence system using PlayerPrefs (with wrapper)
Skins Unlockable skin manager and switch system
Tween Basic tweening animations without external libraries
UI Ready-to-use UI components (popup, loading, toast, etc.)

๐Ÿš€ Installation

  1. Download the .unitypackage from the Releases
  2. In Unity, go to: Assets > Import Package > Custom Package
  3. Select the UnityModularToolkit.unitypackage file
  4. Click Import to include all files into your project

โš™๏ธ Usage Guide

You can visit the documentation site:
๐Ÿ“˜ GitHub Wiki


๐Ÿงฐ Project Setup Tool

Quick-start your Unity project with the built-in setup tool:

Menu Path:
Window > Bumi Mobile Core > Prepare Project

This will automatically:

  • Create a base directory: Assets/ProjectFiles/
  • Populate standard subfolders under Game/ to organize all assets (models, audio, shaders, etc.)
  • Prepare core configurations for BumiMobileCore modules

โœ… Recommended to run this on a fresh Unity project before adding custom content.


๐Ÿ“ Default Folder Structure After Setup

Assets/
โ”œโ”€โ”€ BumiMobileCore/
โ””โ”€โ”€ ProjectFiles/
โ”œโ”€โ”€ Data/
โ””โ”€โ”€ Game/
  โ”œโ”€โ”€ Animations/
  โ”œโ”€โ”€ Audio/
  โ”œโ”€โ”€ Fonts/
  โ”œโ”€โ”€ Images/
  โ”œโ”€โ”€ Materials/
  โ”œโ”€โ”€ Models/
  โ”œโ”€โ”€ Prefabs/
  โ”œโ”€โ”€ Scenes/
  โ”œโ”€โ”€ Scripts/
  โ”œโ”€โ”€ Shaders/
  โ””โ”€โ”€ Textures/

๐Ÿ“ License

MIT License โ€“ Free to use and modify in personal or commercial projects. Credit is appreciated but not required.


๐Ÿ’ฌ Contact & Support

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