BoxShooter
BoxShooter is a Unity-based game implementation that demonstrates core gameplay mechanics including player control, enemy spawning, and collision-based shooting systems. Ideal for developers studying game architecture patterns, this project provides a foundation for understanding real-time game loops, object pooling, and basic AI behavior in a compact, reference-ready codebase.
Unity Project
Built with Unity 5.5.1f1 · download the source from GitHub

README
BoxShooter
Unity-based game.

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