Blend Shaders
The Blend Shaders package contains over 20 shaders for blending textures and sprites in Unity (based on Photoshop's blend modes). Supported Modes: • Add • Average • Color Burn • Color Dodge • Darken • Difference • Exclusion • Glow • Hard Light • Hard Mix • Lighten • Linear Burn • Linear Dodge • Linear Light • Multiply • Negation • Overlay • Phoenix • Pin Light • Reflect • Screen • Soft Light • Subtract • Vivid Light
com.zigurous.shaders.blending 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/blending.git README Markdown
Copy this to your project's README.md
## Installation
Add **Blend Shaders** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/blending.git
```
[](https://www.pkglnk.dev/pkg/blending)README
Blend Shaders
The Blend Shaders package contains over 20 shaders for blending textures and sprites in Unity (based on Photoshop's blend modes), and it contains a cginc file with a standalone function for each of the blend modes.
Supported Modes
- Add
- Average
- Color Burn
- Color Dodge
- Darken
- Difference
- Exclusion
- Glow
- Hard Light
- Hard Mix
- Lighten
- Linear Dodge
- Linear Light
- Multiply
- Negation
- Overlay
- Phoenix
- Pin Light
- Reflect
- Screen
- Soft Light
- Subtract
- Vivid Light
Installation
Use the Unity Package Manager to install the Blend Shaders package.
- Open the Package Manager in
Window > Package Manager - Click the add (
+) button in the status bar - Select
Add package from git URLfrom the add menu - Enter the following Git URL in the text box and click Add:
https://github.com/zigurous/unity-blend-shaders.git
No comments yet. Be the first!