iOS Pods Bitcode
Control Bitcode settings for all iOS CocoaPods in your Unity project from a single place. This post-process tool automatically forces Pods to have Bitcode enabled or disabled during the iOS build stage, with configuration through environment variables. Ideal for CI/CD pipelines and projects requiring consistent Bitcode handling across dependencies.
com.github.ivanmurzak.ios.pods.bitcode 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/bitcode.git?path=Assets/_PackageRoot README Markdown
Copy this to your project's README.md
## Installation
Add **iOS Pods Bitcode** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/bitcode.git?path=Assets%2F_PackageRoot
```
[](https://www.pkglnk.dev/pkg/bitcode)README
Unity iOS Pods Bitcode

Unity iOS post process for forcing Pods to have Bitcode property YES/NO. You can control bitcode status for all pods from single place. Highly usable with CI.
Installation
- Install OpenUPM-CLI
- Open command line in Unity project folder
openupm add com.github.ivanmurzak.ios.pods.bitcode
Usage
By default the package does nothing. To activate it you need to PODS_BITCODE_NO or PODS_BITCODE_YES environment variable in Unity Project Settings. If environment variable exists in postprocess stage of project building all pods bitcode will be forced to choosen value.

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