Basic Utilities
This package holds basic utilities that are found it almost all Unity games such as Singletons, Timers, and Object Pools.
com.kael-the-vegetable.basic_utilities 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/basic-utilities.git README Markdown
Copy this to your project's README.md
## Installation
Add **Basic Utilities** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/basic-utilities.git
```
[](https://www.pkglnk.dev/pkg/basic-utilities)README
Basic Utilities
[!NOTE] This package is meant for those who desire a a quick easy way to include basic tools that are used in most Unity projects.
Included Features
In this package there is currently 3 types of features added to help developers. All are under the namespace BasicUtilities.
- Singletons
- Singletons are scripts that when added are the only version of that script currently in scene.
- Timers
- Timers are run through async methods and Unity's built in
Awaitableclass. Timers have functionality to allow users to have them run in Realtime or in Gametime.
- Timers are run through async methods and Unity's built in
- Object Pools
- Pools are container classes that use Unity's built in
ObjectPoolclass. It handles the boilerplate and provides some useful functionality.
- Pools are container classes that use Unity's built in
Other Useful Information
You may find the documentation here.
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