Bagel Game is a full vertical game project that is specifically made to demonstrate how UI Toolkit can be used to create UI for 3D games. It covers World Space UI, Custom Shaders, Filters, Data Bindings, StyleSheets, Themes, Input System Integration, among others - all in a realistic fully functional game project.
Unity Project
Built with Unity 6000.3.9f1 · download the source from GitHub
README
Rendered from GitHubTested against: Unity 6.3 LTS
Bagel Game
You're a bagel.
You need to get to the toaster before you go stale while still having toppings left. A physics-based balance between speed and precision.
Bagel Game is a full vertical game project that is specifically made to demonstrate how UI Toolkit can be used to create UI for 3D games.
It covers:
- World Space UI
- Custom Shaders
- Filters
- Data Bindings
- UXML/USS
- Themes
- Input System Integration
- ...and more!
Contributions
At this time, we will not accept pull requests, GitHub review requests, or any other GitHub-hosted issue management requests. This might change in the future.
Versions 0
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Dependencies 38
Changelog 0 releases
No changelog entries yet. Run the admin Changelog & Version Scanner to pull from the repository's CHANGELOG.md.
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