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Install via UPM

Add to Unity Package Manager using this URL

https://www.pkglnk.dev/ability.git

README Markdown

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## Installation

Add **WAYN MGM Ability** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/ability.git
```

[![pkglnk](https://www.pkglnk.dev/badge/ability.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/ability)

Dependencies (5)

README

ko-fi

This package contains a performant and disigner friendly skill system. It allows the definition of custom effects that can be composed to form any kind of skill.

Key features are :

  • Custom effects with prefifined template to minimize typing
  • ScriptableObject base skill composition
  • Skill support cooldown and cast time
  • Skill range cosntraint
  • Skill ressource constraint

Next features on the list :

  • Support for over time skill
  • Support for area of effect skill
  • More samples (hopefully with VFX and sounds at some point)

Documentation

Seting up a new Ability

Declaring a new Effect Type

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