2D Hyper Locxo
Its a Unity3D 2D Game that contains a smart enemy or boos fight and it learns from your moves you uses
Unity Project
Built with Unity 2022.1.13f1c1 ยท download the source from GitHub
README
2D-Hyper-Locxo
A smart, adaptive boss-fight 2D game built in Unity3D, where the boss learns from your attacks. Challenge yourself against an evolving enemy that watches, adapts, and strikes with precision.
Project Introduction
2D-Hyper-Locxo is a 2D horizontal boss battle demo made with the Unity game engine. Designed with a smart AI boss that adapts to the player's attack patterns, it creates an intense, dynamic gameplay experience. Built using a Finite State Machine (FSM) and Unity Animator Tree, this project demonstrates clean architecture and scalable design in a game environment.
Built with Unity's Universal Render Pipeline (URP) for lightweight, high-performance rendering.
Key Features
- ๐ฏ Smart adaptive boss AI that learns and evolves based on your tactics
- ๐น๏ธ Smooth and responsive player movement system
- โ๏ธ FSM-based boss attack and behavior system
- ๐ฌ Resume-enabled dialogue system
- ๐จ Beautifully rendered 2D environment using Unity URP
Technology Stack
| Tool | Purpose |
|---|---|
| Unity (URP) | Game development engine |
| C# | Core game logic |
| Visual Studio 2022 | C# scripting and debugging |
| FSM (Custom) | Boss AI and behavior logic |
| Unity Animator | Player & boss animations |
Screenshots
Add your in-game screenshots or gifs below!
| Gameplay Preview | Smart Boss Fight |
|---|
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