Dots And Ecs Unity Packages
44 packages tagged with "dots-and-ecs"
InitialPrefabs
UGUIDots
Converting uGUI to be DOTS compliant
CamarentUnity Ecs Navmesh
A demo implementation of Unity Entity Component System with NavMesh
LeopotamLeoECS Types
Engine independent types for LeoECS Entity Component System framework.
MrUnbelievable92Bit Collections
Bit Collections provides memory-efficient data structures for Unity, enabling sub-byte integer types (1-63 bits) and pac...
MrUnbelievable92MaxMath
MaxMath extends Unity.Mathematics with comprehensive SIMD support for all primitive data types, wider 256-bit vectors, a...
MrUnbelievable92SIMD Algorithms
A collection of hand optimized SIMD versions of common array algorithms.
keenanwoodallDeform
Deform is a high-performance mesh deformation system for Unity that leverages the Job System and Burst compilation for l...
gilzoide
Tween Jobs
Tween engine for Unity powered by the C# Job System and Burst compilation for high-performance animations. Supports twee...
LeoECSCommunity
LeoECSCommunity Lite Dependency Injection
Dependency injection system for LeoECS Lite ECS framework, streamlining setup and reducing boilerplate code. Automatical...
LeopotamLeoECS Lite Unity Jobs
LeoECS Lite Unity Jobs support for LeoECS Lite.
AnnulusGamesMagic Tween
Magic Tween is a high-performance tweening library built with Unity ECS that delivers GC-free animation without sacrific...
libsugar
Burst Ulid
BurstUlid provides a high-performance ULID (Universally Unique Lexicographically Sortable Identifier) implementation opt...
jeffcampbellmakesgames
JTween
JTween is a data-driven, job-based tweening library optimized for performance. It leverages Unity's Job System to offloa...
dotBunnyGDX
GDX is a battle-tested library of high-performance C# utilities for game development. It provides production-ready code ...
tbg10101
DOTS Hybrid Simulation Worlds
Create custom simulation worlds with fixed timestep physics separate from your presentation layer. DOTS Hybrid Simulatio...
LeoECSCommunity
LeoECSCommunity Lite Extended filters
Extended filters for LeoECS Lite that provide generic-constrained and custom-ordered filtering capabilities for entity q...
CareBoo
Blinq
Burst-compatible LINQ extensions for NativeArray that provide deferred, stack-allocated query operations. Enables functi...
Elfinik
Burst Trace
Burst Trace captures and visualizes call stacks in the Unity Inspector, enabling developers to trace execution flow and ...
andywiecko
ECS
Custom Entity Component System architecture optimized for large entities. Provides a preview-state implementation of cor...
supron54321
DotsUI Core
DotsUI Core is an open-source UI framework built for Unity's Data-Oriented Technology Stack (DOTS). It provides high-per...