starikcetin

starikcetin

Founder @DeepSpaceInteractive • Game Dev, Full-stack Web, DevOps

🏢 @DeepSpaceInteractive 📍 Ankara, Türkiye 235 followers View external profile ↗
6 packages
1 project
820 stars
starikcetin

Eflatun.SceneReference

0
Eflatun.SceneReference
Project
starikcetin/Eflatun.SceneReference

Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

https://www.pkglnk.dev/eflatun-scenereference.git
starikcetin

Git Upm Publisher

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Git Upm Publisher
Package
starikcetin/git-upm-publisher-2

Automate UPM package releases for Git repositories containing Unity plugins.

https://www.pkglnk.dev/git-upm-publisher.git
starikcetin

Unity Constants Generator

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Unity Constants Generator
Package
starikcetin/unity-constants-generator

Generate type-safe constant classes for Tags, Layers, Sorting Layers, and Input axes at editor-time. This code generator eliminates magic strings and provides compile-time safety by automatically creating constant-declaration classes from your project's configuration, reducing runtime errors and improving code maintainability.

https://www.pkglnk.dev/unityconstantsgenerator.git#upm
starikcetin

uREPL

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uREPL
Package
starikcetin/uREPL

uREPL provides an in-game REPL environment that lets you evaluate C# code at runtime during gameplay. Execute arbitrary Unity-supported code, inspect GameObjects and Components, access output logs, and leverage Emacs-like keyboard shortcuts for efficient development and debugging workflows.

https://www.pkglnk.dev/urepl.git#upm
starikcetin

BindingsRx

0
BindingsRx
Package Fork
starikcetin/bindingsrx

A 2 way binding system for unity using unirx

https://www.pkglnk.dev/bindingsrx.git#upm
starikcetin

Unity Serializable Dictionary

0
Unity Serializable Dictionary
Package Fork
starikcetin/Unity-SerializableDictionary

Enable Unity Inspector editing of dictionaries with a generic serializable dictionary class that inherits from Dictionary<TKey, TValue>. Supports any Unity-serializable key and value types, includes built-in conflict detection for duplicate and null keys, and works with lists and arrays through a dedicated storage class. Requires creating non-generic subclasses for each key-value combination used.

https://www.pkglnk.dev/unityserializabledictionary.git#upm
starikcetin

Unity Scene Reference

0
Unity Scene Reference
Package
starikcetin/unity-scene-reference

Provides safe, user-friendly scene references in scripts using a `SceneReference` wrapper class with `ISerializationCallbackReceiver` and custom PropertyDrawer. Features include a custom inspector that displays Build Settings status with BuildIndex and convenient scene management buttons, plus automatic recovery if serialized references become invalid while paths remain valid.

https://www.pkglnk.dev/unityscenereference.git#upm