TylerTemp

TylerTemp

5 packages
2 projects
676 stars
TylerTemp

SaintsField

0
SaintsField
Package
TylerTemp/SaintsField

SaintsField enhances Unity's Inspector with powerful field serialization and visualization capabilities. It enables serialization of dictionaries, interfaces, and hashsets, supports deep nested fields, allows stackable attributes for flexible customization, and provides intuitive field grouping with boxes. Features dynamic argument support and seamless rendering within UI Toolkit, making complex data structures manageable and inspectable.

https://www.pkglnk.dev/saintsfield.git
TylerTemp

SaintsBuild

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SaintsBuild
Package
TylerTemp/SaintsBuild

SaintsBuild is a specialized build automation tool for Unity that streamlines the packing and deployment process for Android and iOS platforms. It provides automated asset processing, manifest manipulation, and build configuration management to reduce manual build steps and ensure consistent deployment workflows across mobile targets.

https://www.pkglnk.dev/saintsbuild.git
TylerTemp

SaintsDraw

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SaintsDraw
Package
TylerTemp/SaintsDraw

A Unity plugin for gizmos and LineRenderer drawing in inspector

https://www.pkglnk.dev/saintsdraw.git
TylerTemp

SaintsHierarchy

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SaintsHierarchy
Package
TylerTemp/SaintsHierarchy

SaintsHierarchy enhances the Unity hierarchy inspector with visual organization tools and quick-access features. It provides indent guides, customizable GameObject icons, automatic icons for common components (Camera, Canvas, Light), favorite items management, component icon display, and enabled state checkers to streamline scene navigation and debugging.

https://www.pkglnk.dev/saintshierarchy.git
TylerTemp

SaintsConst

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SaintsConst
Package
TylerTemp/SaintsConst

A Unity plugin for const string of tags, layers, etc.

https://www.pkglnk.dev/saintsconst.git
TylerTemp

Rhy Fall

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Rhy Fall
Project
TylerTemp/rhy_fall

A technical assessment project containing four programming challenges for Unity developers: mandatory UI responsive design using Canvas auto-layout, and three optional gameplay implementations (orbital planet hopping, curved movement variant, and rhythm-based ball dropping). Designed to evaluate core competencies in UI systems, game logic, timing precision, and Git proficiency.

https://www.pkglnk.dev/rhy-fall.git
TylerTemp

SaintsFieldCodeGenExample

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SaintsFieldCodeGenExample
Project
TylerTemp/SaintsFieldCodeGenExample

SaintsFieldCodeGenExample demonstrates code generation patterns for the SaintsField inspector customization framework. It provides practical examples of extending inspector functionality through source generators, enabling developers to create custom property drawers and validation attributes with minimal boilerplate code.

https://www.pkglnk.dev/saintsfieldcodegenexample.git