Matthew-J-Spencer

Matthew-J-Spencer

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Matthew-J-Spencer

Pushing Unity

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Pushing Unity
Project
Matthew-J-Spencer/pushing-unity

Demonstrates advanced rendering optimization techniques through 9 complete project levels showcasing Unity's maximum performance capabilities. Includes implementations of DOTS (Burst, Jobs, ECS), RenderMeshInstanced, DrawMeshInstancedIndirect, and data-oriented design patterns to achieve efficient large-scale rendering while minimizing external calls.

https://www.pkglnk.dev/pushing-unity.git