
Project
MathewHDYT/Unity-Audio-Manager 🔊 Used to play/change/stop/mute/... one or multiple sounds at a certain circumstance or event in 2D and 3D simply via. code.
https://www.pkglnk.dev/unity-audio-manager.git 
Project
MathewHDYT/Unity-Animation-Manager Used to simply play animations without having to create transitions, while giving the opportunity to create them via. code instead.
https://www.pkglnk.dev/unity-animation-manager.git 
Project
MathewHDYT/Unity-Pool-Manager Used to easily create and manage instances of prefabs as pools of a given size, that saves having to utilize destroy and instantiate when wanting to use an instance of that prefab.
https://www.pkglnk.dev/unity-pool-manager.git 
Project
MathewHDYT/Unity-Data-Manager Used to create, manage and load data via. files on the system easily and permanently over multiple game sessions.
https://www.pkglnk.dev/unity-data-manager.git 