
Project
Haruma-K/FancyCarouselView Carousel View for Unity uGUI using Fancy Scroll View.
https://www.pkglnk.dev/fancycarouselview.git 
Package
Haruma-K/EZAddresser Automatic addressing system for Unity Addressable Asset System.
https://www.pkglnk.dev/ezaddresser.git?path=Packages%2Fcom.harumak.ezaddresser 
Package
Haruma-K/UnityScreenNavigator Screen navigation library for Unity's uGUI that handles transitions, animations, history stacking, and lifecycle management. Supports pages, modals, and sheets with customizable transition animations, async/await support, and flexible resource loading including Addressable Assets integration.
https://www.pkglnk.dev/unityscreennavigator.git?path=Assets%2FUnityScreenNavigator 
Package
Haruma-K/uPalette Centralized management & batch change of colors in a project.
https://www.pkglnk.dev/upalette.git?path=Assets%2FuPalette 
Package
Haruma-K/UnityDebugSheet >-
https://www.pkglnk.dev/unitydebugsheet.git?path=Assets%2FUnityDebugSheet 
Package
Haruma-K/UnityUIPlayables A set of tracks and clips for controlling the Unity UI (uGUI) with Timeline.
https://www.pkglnk.dev/unityuiplayables.git?path=Assets%2FUnityUIPlayables 
Package
Haruma-K/Addler Preloading, Pooling, Lifetime Management for Unity Addressable Asset System.
https://www.pkglnk.dev/addler.git?path=Assets%2FAddler 