Haruma-K

Haruma-K

🏢 CyberAgent, Inc. 📍 Tokyo, Japan 428 followers View external profile ↗
6 packages
1 project
283 stars
Haruma-K

FancyCarouselView

0
FancyCarouselView
Project
Haruma-K/FancyCarouselView

Carousel View for Unity uGUI using Fancy Scroll View.

https://www.pkglnk.dev/fancycarouselview.git
Haruma-K

EZAddresser

0
EZAddresser
Package
Haruma-K/EZAddresser

Automatic addressing system for Unity Addressable Asset System.

https://www.pkglnk.dev/ezaddresser.git?path=Packages%2Fcom.harumak.ezaddresser
Haruma-K

UnityScreenNavigator

0
UnityScreenNavigator
Package
Haruma-K/UnityScreenNavigator

Screen navigation library for Unity's uGUI that handles transitions, animations, history stacking, and lifecycle management. Supports pages, modals, and sheets with customizable transition animations, async/await support, and flexible resource loading including Addressable Assets integration.

https://www.pkglnk.dev/unityscreennavigator.git?path=Assets%2FUnityScreenNavigator
Haruma-K

uPalette

0
uPalette
Package
Haruma-K/uPalette

Centralized management & batch change of colors in a project.

https://www.pkglnk.dev/upalette.git?path=Assets%2FuPalette
Haruma-K

Unity Debug Sheet

0
Unity Debug Sheet
Package
Haruma-K/UnityDebugSheet

>-

https://www.pkglnk.dev/unitydebugsheet.git?path=Assets%2FUnityDebugSheet
Haruma-K

Unity UI Playables

0
Unity UI Playables
Package
Haruma-K/UnityUIPlayables

A set of tracks and clips for controlling the Unity UI (uGUI) with Timeline.

https://www.pkglnk.dev/unityuiplayables.git?path=Assets%2FUnityUIPlayables
Haruma-K

Addler

0
Addler
Package
Haruma-K/Addler

Preloading, Pooling, Lifetime Management for Unity Addressable Asset System.

https://www.pkglnk.dev/addler.git?path=Assets%2FAddler