
a VR target shooting game using a paintball gun made with unity
https://www.pkglnk.dev/paintball-vr.git i learned blender 3d from sustainable games, created an environment, and wished to live in it.
https://www.pkglnk.dev/the-oasisvr.git my playground as i take the XR Mixed Reality course on udemy offered by XR Bootcamp
https://www.pkglnk.dev/gorillazilla-tutorial.git 
this is the final assignment to qualify for certificate in arvrafrica 3 months pre-hackathon training
https://www.pkglnk.dev/arvrafrica-prehackathon-final-assignment.git 
Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes.
https://www.pkglnk.dev/unity-phanto.git 
a project i will be build upon 100 days of unity challenge
https://www.pkglnk.dev/100daysofunitychallenge.git 
a Volumetric Analaysis Experiment Mixed Reality app
https://www.pkglnk.dev/volumetric-analysis-mr.git 
I followed up on these Youtube tutorials serious which dived deep into OVR SDK prefabs how they work and how to configure!
https://www.pkglnk.dev/game5d-yt-tutorials.git Thallora Gallery is an educational PC game experience showcasing interactive plant displays and gallery mechanics. Created as part of the Unity For Educators Professional Development course, it demonstrates practical implementation of gallery navigation, plant data presentation, and engaging user interactions for educational game development.
https://www.pkglnk.dev/thallora-gallery-unity-teach.git 
Realistic water simulation for Unity using advanced shader techniques. Implements reflection, refraction, caustics, waves, flow, and underwater fog effects to create convincing water surfaces. Optimized for performance while maintaining visual quality through efficient normal-based displacement and DuDv mapping techniques.
https://www.pkglnk.dev/water-shader-unity.git 
Starter Project using Unity XR Toolkit to use in my projects
https://www.pkglnk.dev/vr-game-jam-template.git 
Play around with different Physics Overlap options to get a better understanding of how they work
https://www.pkglnk.dev/physics-overlap-visualized.git 
a random math question game, inform of monsters that i used to learn C# with course from XR bootcamp
https://www.pkglnk.dev/monstermathisland.git 
Week 3 curriculum from the C# Genesis course by XR BOOTCAmp. This package provides educational game development content focusing on core C# programming concepts through an interactive monster math-themed island environment. Ideal for developers learning intermediate C# skills in a practical game development context.
https://www.pkglnk.dev/monstermathisland-w3.git 
Learn how to create multiple different types of doors in Unity
https://www.pkglnk.dev/doors.git Sample projects to showcase the Unity Meta XR Interaction SDK.
https://www.pkglnk.dev/unity-interactionsdk-samples.git 
Real-time cable physics simulation for interactive environments. Features dynamic connectors with color-coded male/female types, cable stretching with automatic disconnection, collision detection between overlapping cables, and full movability of connection points. Includes sample player controller, interaction scripts, and demo scene. Production-tested in the game Errata.
https://www.pkglnk.dev/cable-physics.git 