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v0.10.0
BarionLP

BarionLP

Software Engineer @RoBotos-Systems Co-Founder @Ametrin-Studios

🏢 @RoBotos-Systems @Ametrin-Studios 📍 Europe 13 followers
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BarionLP/barionlp-command
package New v0.3.1
Ametrin Command System

Ametrin Command System

Execute game commands via text input with a console-like system. Supports simple callbacks, advanced command registration with automatic argument parsing, async operations, and custom argument parsers. Built-in parsers handle primitives while extensible architecture allows custom types and subcommand groups for organized command hierarchies.

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BarionLP/transformgizmos
package
Runtime Transform Gizmos

Runtime Transform Gizmos

Runtime Transform Gizmos provides in-game object editing capabilities for Unity 6, enabling developers to transform, rotate, and scale GameObjects at runtime through an intuitive gizmo interface. Features full compatibility with URP and RenderGraph API, support for the new Input System with modifier key handling, and optional delete functionality for any GameObject with a RuntimeEditable component.

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BarionLP/unity-console
package
Unity Runtime Console

Unity Runtime Console

Runtime console for Unity built with UI Toolkit, enabling real-time message logging and command input during gameplay. Features customizable message handlers with prefix-based routing, auto-completion support, and hint generation. Integrates seamlessly with UI Toolkit and supports rich text formatting for flexible debugging workflows.

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