
Fixes mipmap rendering issues in the GLTFast glTF import plugin when loading models at runtime in Unity. Resolves texture aliasing and noise artifacts that appear at distance by properly enabling texture filtering and mipmap generation for imported glTF assets in Universal RP projects.
https://www.pkglnk.dev/gltfast-mipmapfix.git 
altPatterns provides a collection of software design patterns tailored for Unity game development. It offers reusable architectural solutions for common development challenges, helping you structure code more efficiently and maintain scalability across projects. Ideal for developers looking to implement proven design patterns without starting from scratch.
https://www.pkglnk.dev/altpatterns.git 
Scene loading manager built on Scriptable Objects, supporting both addressable and build-in scenes. Streamlines scene transitions with a clean, data-driven architecture while providing a foundation for future features like loading progress tracking.
https://www.pkglnk.dev/screenplay.git 
BlurBakeReflections enables baked reflection probes with stylized blur effects in your URP projects. Designed for Unity 2019.3.6+, this package leverages ShaderGraph to deliver artistic, non-photorealistic reflections that reduce baking complexity while maintaining visual appeal. Ideal for stylized games requiring efficient reflection solutions without real-time computation overhead.
https://www.pkglnk.dev/blurbakereflections.git 
Shadow is a complete replica of the Shadowmatic puzzle game built in Unity with HDRP support. It demonstrates modern UI implementation using Unity's new UI system and provides developers with a reference implementation for 3D puzzle mechanics, shadow-based gameplay systems, and visual design patterns suitable for similar spatial reasoning games.
https://www.pkglnk.dev/shadow.git 
Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.
https://www.pkglnk.dev/mixedrealitytoolkit-unity.git 
Learn shader programming through practical, ready-to-use examples in Unity. This collection provides well-documented shader code covering fundamental to advanced techniques, including lighting, post-processing, and visual effects. Perfect for developers looking to understand shader fundamentals or accelerate their graphics pipeline implementation.
https://www.pkglnk.dev/shaders-tutorials-examples-unity.git 
Altrernative Animations for Unity. Based on ScriptableObjects and Async/await.
https://www.pkglnk.dev/altanimations.git 
AltMath provides utility math functions designed to extend Unity's built-in mathematics capabilities. Streamline common calculations and mathematical operations in your game development workflow with a straightforward, lightweight library.
https://www.pkglnk.dev/altmath.git 
AltWeb provides essential network functions for Unity projects, streamlining HTTP requests and web communication. Designed for game developers, it offers a lightweight solution for integrating server connectivity and API interactions into your games and applications.
https://www.pkglnk.dev/altweb.git 