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JCMG Utility is a general-purpose library providing essential tools for Unity development. It offers a collection of extension methods, helper classes, and engine functionality to streamline common development tasks. Compatible with Unity 2021.3+ and .NET 4.X, it's available via OpenUPM or Git installation for easy integration into your projects.

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Built with Unity 2022.3.14f1 · download the source from GitHub

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JCMG Utility

About

JCMG Utility is a general-purpose, utility library for Unity. It contains several helpful extension methods, Tools helper classes, along with some basic Unity engine functionality classes.

Minimum Requirements

  • Unity Version: 2021.3.X or Higher
  • Scripting Runtime: .Net 4.X

Installing JCMG Utility

Using this library in your project can be done in three ways:

Install via OpenUPM

The package is available on the openupm registry. It's recommended to install it via openupm-cli.

openupm add com.jeffcampbellmakesgames.jcmg-utility

Install via GIT URL

Using the native Unity Package Manager introduced in 2017.2, you can add this library as a package by modifying your manifest.json file found at /ProjectName/Packages/manifest.json to include it as a dependency. See the example below on how to reference it.

{
	"dependencies": {
		...
		"com.jeffcampbellmakesgames.jcmg-utility" : "https://github.com/jeffcampbellmakesgames/jcmg-utility.git#release/stable",
		...
	}
}

You will need to have Git installed and available in your system's PATH.

Support

If this is useful to you and/or you’d like to see future development and more tools in the future, please consider supporting it either by contributing to the Github projects (submitting bug reports or features and/or creating pull requests) or by buying me coffee using any of the links below. Every little bit helps!

ko-fi

Contributing

For information on how to contribute and code style guidelines, please visit here.

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