A First Person Shooter game implementation built on Unity 3D, based on the GeekBrains tutorial series. Features player movement mechanics and basic enemy AI foundation. Serves as a learning resource for developers building FPS games, with ongoing development for enemy pathfinding, combat interactions, and player death mechanics.
Unity Project
Built with Unity 5.6.0f3 · download the source from GitHub
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Rendered from GitHubFirst Person Shooter game on Unity 3D
- According to the tutorial from GeekBrains youtube chanel

TODO:
- do movenemnt of the enemy with Impulse (equal the movement of the player)
- enemy start attack to player
- death of the player
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