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v0.1.0
alexanderlarsen

alexanderlarsen

alexanderlarsen/saneject
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Saneject

Saneject

Saneject provides dependency injection at edit-time in the Unity Editor, resolving dependencies directly into serialized fields rather than using runtime containers. Mark fields with [Inject], create a Scope component to bind dependencies, and click Inject to wire everything up. Dependencies remain visible and editable in the Inspector, including interfaces, with zero runtime overhead and no hidden startup costs.

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