


Mirage
Mirage is a high-level networking API for Unity that simplifies multiplayer game development across MMOs, co-op adventures, and competitive shooters. It provides a modular, performant framework for synchronizing networked objects between client and server, with an intuitive API for messaging and state management. Built on a rolling-release model with active community support, Mirage ensures you have access to the latest features and bug fixes.

Mirage BlackBox
A plugin for mirage to allow to send and receive encrypted messages.

Mirage SteamyFaceNG
Steam networking socket for Mirage using Facepunch Steamworks. Enables peer-to-peer multiplayer connectivity through Steam's network infrastructure, allowing developers to leverage Steam's established player base and social features. Includes built-in AppID configuration, requires .NET 4.x and Mirage 99.0.2+.

MultiplexSocket for Mirage
MultiplexSocket enables Mirage servers to listen on multiple socket transports simultaneously, allowing clients from different platforms to connect to the same game server. Features include multi-transport server support for unified networking infrastructure and intelligent client-side fallback that automatically selects the first supported transport for the platform. Simplifies cross-platform multiplayer development by eliminating the need for separate server instances.

Epic online service for Mirage
Epic online servers for Mirage, includes relay, lobbies and other features


Mirage Steamworks.net Socket
Steamworks.NET transport layer for Mirage networking, enabling peer-to-peer multiplayer games using Steam's P2P infrastructure. Provides seamless integration with Mirage's networking framework while leveraging Steam's established matchmaking and NAT traversal capabilities.

MirageNet Discovery
MirageNet Discovery enables automatic server detection and connection within local networks for games using MirageNet. Simplify multiplayer setup by allowing clients to discover available game servers on the same network without manual IP configuration. Compatible with Unity 2020.2 and later through the Package Manager.

Mirage Object Pooler
A plugin to handle object pooling locally and network in mirage.